Jotun: Valhalla Edition review

By staff writer

I originally got this game for free on the Epic Games store and tried it briefly before my laptop’s motherboard packed up. Naturally, I was drawn to this game because of my love of Vikings, which started because of the TV series I watched, and, of course, Amon Amarth. I returned in 2025 to finally finish the game, years later after becoming a vastly different man and, eventually, a Norse Pagan. Now that I have delved deeper into the religion, this game went from sitting patiently on my gaming list to the top priority spot. But, in this article, I ask: does Jotun: Valhalla Edition live up to some of the other Viking age classics and video game giants as a whole?

Note: I have tried to keep the review spoiler-free but details of the story will be discussed.

A screenshot of Jotun: Valhalla Edition. This is one of the many instances where the game takes a moment to zoom out and let the player take in the beauty of the artwork. This scene in particular is a great example of something being hidden behind a very easy to miss gap in the environment and where the game utilises shadows ineffectively to show where Thora is in the level when you cannot see her.
A screenshot of the Jotun: Valhalla Edition game. The playable character Thora is fighting one of the fabled draugr while searching for the Jotun named Jera. In the image, a small woman stands behind a barely clothed skeleton wielding a giant battle-axe. The woman has just struck the skeleton with her own axe.

The storyline 

After Thora, the playable character in the game, dies an inglorious death by drowning at sea, she must defeat five Jotun enemies to prove herself to the Gods and enter Valhalla. To face off against these Jotun, more commonly known in pop culture as giants, Thora must collect runes relating to each Jotun on two separate levels before entering a third to face the boss battle.

As the game progresses, the player discovers more about Thora’s life through her dialogue, recounting important events regarding her father and brother. We also find out more about the Norse Pagan Gods as the player explores and uncovers God shrines to get a wide array of powers based on the Gods they are awarded by.

Strengths of Jotun: Valhalla Edition

Aesthetically, it’s beautiful. The detailed art is all hand-drawn, the soundtrack is impeccable, and the use of Icelandic sets the atmosphere perfectly. The artwork becomes the perfect backdrop to many of the in-game environments that are either specific landmarks within the source material, or general realms, such as Jotunheim or Niflheim. We soar to the top of Yggdrasil’s branches with the hawk Vedrfölnir, slide down the giant tree’s roots past Nidhogg the Dragon, and hammer our way through Brokkr’s Forge and many others. The art truly is a highlight reel of some important locations and names within Norse Paganism’s mythology, whereby the depths of these settings cannot be understated.

For Norse Pagans or appreciators of our religion, it is a heartfelt delight to see everything displayed so mesmerisingly, along with all the care given to the discreet and finer details of the mythology scattered throughout the storyline. The soundtrack greatly complements the game, with slow melodies to bring memorable weight to these artistic juggernauts and then heavier war drum scores to prepare the stage for in-game combat.

Note: We have a more in-depth rundown of the representation of Norse Paganism in Jotun in another blog.

Weaknesses of Jotun: Valhalla Edition

The game’s drawback is dipping its toes into multiple genres, which muddies the identity a bit. This has also led to a few poor reviews on Steam and other sites that appear to stem from not knowing what the game was about beforehand. It’s an indie souls game (though I haven’t played souls games as I know they would frustrate me too much, so I am going off of the community labels). This needs to be mentioned because, like Silksong earlier this year, underestimating difficulty can lead to a bad taste in the player’s mouth when they were excited to play and struggled to advance the story. Personally, I don’t like difficult games and I managed quite well with Jotun. I even beat the first three Jotun without using God powers, which provide Thora with extra power hit damage, speed, heals them, etc. I wanted to achieve as many achievements as possible and I managed this feat pretty easily and it didn’t chow time as much as you’d think.

While the game may be beautiful to look at, you’ll spend a lot of time in admiration because general movement and combat animations are slow. The game being half exploration means it takes a while to get from A to B with minimal interaction between destinations. It’s gorgeous to look at on your first run but sometimes becomes a chore if you need to go back to pick up something you missed the first time you completed the level. Yet, the exploration is not actually the game’s focus. This leads to the identity being a bit misaligned. The exploration is good, but not amazing. Similarly, the combat is good, but also not amazing. Too many cooks led to the game not having perfected anything and there were a lot of small, visual and technical hiccups which I outline further in the difficulty section.

For me, it was the smaller issues that cumulatively frustrated me but not to the point where I stopped playing entirely. I felt there were no major issues that vastly outweigh the positives but for some, I know the frustration could add up to a point where the gorgeous atmosphere won’t matter when the game is left at 10% complete and never started again.

A screenshot of the Jotun: Valhalla Edition game. The playable character Thora is fighting one of the fabled draugr while searching for the Jotun named Jera. Image taken during one of our streams on Twitch.

The length of the game

It needs to be said that Jotun is a short game. I completed it in 10 hours and this includes adding difficulty to defeat bosses without powerups, as well as going back to the first two bosses to get achievements by beating them in certain ways or under time limits. I also challenged the final boss multiple times over and tried to get these achievements. Though unsuccessful for the final boss, all of the above added a fair amount of time and it’s correct to say this game takes 5-10 hours. Given its R145 price tag, it’s up to you to decide if that’s value for money and compare it to its current sales price. Though for such a low price that’s even lower on sale, giving it a try for an hour or two could hurt especially to support indie devs.


If you are interested in trophy/achievement hunting, the game does become more difficult but adds to the playtime by quite a bit. In Valhalla Edition, there is a second run of the game focused only on defeating the Jotun which is more difficult but does add a new game+ style run. While the value for money increases, I won’t even be attempting this as I know there will be a lot of frustration on my end, purely from the skill issue I know will arise.

Is Jotun: Valhalla Edition difficult?

This is the most likely reason you won’t enjoy the game and be put off. I found that using all the God powers you can obtain throughout the game makes the boss battles pretty easy. The final three of six boss battles were too difficult not to use God powers and the final two battles needed multiple attempts even with  God powers. After reading the general feedback regarding the game, I feel I would put myself somewhere in the middle: not an expert who is going to get all achievements and ace Valhalla mode, but I could manage the base difficulty. I would suggest first asking how much work you’re willing to put into learning this game as it requires some patience, with it potentially being very frustrating. 

What also makes the game more difficult are a few visual issues that you’ll also have to come to terms with. The game relies on shadows to display Thora’s location behind objects and visual obstructions. This can be a bit annoying because there will also be areas hidden behind walls. I liked the exploration aspect of the game but adding the possibility that every wall can have a secret passage? Too much work, in my opinion. The shadow usage becomes more irritating when it indicates attacks from enemies but the hitboxes are deceptive and the player still gets hit, even after being outside of the shadow. The shadows become REALLY aggravating when all the player has is a faint grey silhouette amongst a clutter of attacks and obstructions, needing to blindly dodge them. This is especially frustrating in many boss battles where one hit could lead to a snowball effect of damage and crowd control. This, coupled with deceptive hitboxes on the environment as well, is the main weakness of the game’s otherwise incredible design. I often found myself dodging attacks only to be blocked by three pixels of a nearby object that was clearly nowhere near Thora. If you’re already frustrated with the game, small nuisances can be the straw that breaks the reindeer’s back, leading to the disgruntled “uninstall”.

After finishing the game and trying some of the achievement-specific battles, I switched from mouse and keyboard to a PlayStation 4 controller. This did make a noticeable difference as the game became drastically easier. 

A screenshot of Jotun: Valhalla Edition during a boss fight. Thora faces off against the fire Jotun, Kaunan and at his forge. The image depicts a giant red humanoid figure with horns and a beard made of fire. He is in the middle of a downward swing towards a much smaller woman at his feet.
A screenshot of Jotun: Valhalla Edition during a boss fight. Thora faces off against the fire Jotun, Kaunan, at his forge. I often found myself out of the sword's shadow only to still take damage.

Final verdict: 7/10

Jotun: Valhalla Edition may not be for you, depending on how you feel about souls games or similar games that focus on these large-scale battles. The exploration can also feel like a time sink if you don’t have a passion for Norse mythology or if you are not specifically looking to admire the hand-drawn art style the devs were going for.

However, If you are interested, the game is a fantastic gamification of a lesson in Norse Pagan mythology. It’s a great introduction to the topic without needing prior knowledge- though I am sure most people, at this point, are at least a bit familiar with Odin, Valhalla, Loki, and Thor. The lessons on Gods, Jotun, and the realms are separated into bite-sized chunks with Thora’s back story sprinkled in, all of which are in very manageable, easy-to-follow pieces.

There are a few added bonuses that go deeper into what you’ll find in most Viking TV shows. These include  a few intricate details about some of the Gods, information about runes, and mentions of the Jotun (a complicated and not fully understood concept that doesn’t usually get explored further than “being ice giants”).

This game is excellent if you enjoy the subject matter and, like me, are looking for a gamification of Norse Paganism that isn’t just using comic book Thor or beating up the Gods as Kratos. Jotun: Valhalla Edition is also a deep, beautiful reskin of souls-like games, comparable to Super Meat Boy, Hades, and even Hollow Knight, with boss battles similar to Shadow of the Colossus– though the gameplay and value for money will fall short compared to these.

You want a challenge with mesmerising artwork? Buy this on sale.

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